Theme is "Alchemy", what the heck ins alchemy?
I am going to make a 2D game, that uses a snake style movement. I remember when I first started 5 months ago I tried to do some snake movements... and failed. So this will be my redemption ;)
The idea around the game concept is you're the gatherer, the goal will be to gather items (they are added to the snake), protect yourself form baddies, and return with the correct items to some designated location to get points/reward.
For now, I'm totally focused on the gameplay prototyping. I've heard it's important to get a quick sample together quickly and then refine. Here's what I've got so far.